Extra Background Concepts

 

I really wanted to attempt at creating this background, I had envisioned it since the beginning of this project, although it’s not going to be a part of my final rendered 10 seconds it can still be a part of my progress and I do want to come back and work on this project after submission.

I created the background using the brush tool on low opacity to create the ombre effect.p1.JPG

So to begin with I created the tree in Paint Tool Sai, I start with a basic black shape that I added to using the brush and marker tools which I start to carve out the texture of the tree and the shadow and highlights.

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I then start to go in with a smaller brush tool to start picking out the details and giving the tree a sharper and more realistic look. Of course, this isn’t going to be a normal tree as it’s a part of my nature-apocalypse so I wanted to create some spore-like shapes and bulges on the side with a glowing light.

p3.JPG

 

Now that I have my finished tree I need to map out the rest of the background, i worked from my storyboard so I was aware on where I needed to place the rest of the forms.

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I decided I didn’t want to waste time redrawing completely new trees as this one took long enough so I copied the layer and played with the colour and brightness to create different effects. I also had a tree saved from the beginning of the project which I also used to add a different layer  of texture.

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p8.JPG

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Similar to my other experiments with layering and backgrounds I just continued to build and build on the layer until I had all the necessary components. I then played around with the lighting until I got what I liked and then also played with the particle creator to try and make a spore like substance.

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