Research sources list:
No Sources.
Development
I’ve ended up redesigining my character quite a few more times than expected, I think this is because I want to make sure that my protagonist is portrayed as closely to how I envisioned her a possible. I didn’t want to end up animating or creating turn arounds before I felt i was completely happy with the appearance of my character. So having finally come up with a design I feel works to all the specific requirements (such as figuring out how I want her facial expressions to work, body size,overall structure and proportions of the character) I feel I can move onto other areas of my animation production. Co-side my redesigning I began work on my storyboards, I really enjoyed the creative freedom when considering each shot and scene.
Strengths
I have my first storyboard almost complete but I’m already aware that perhaps that the scenes are maybe too complicated for the time that I have, I would love to be able to fully render the entire animation but again this is unrealistic. I think my strengths which I’ve noticed throughout the years is being able to put myself in my characters shoes and create a storyboard with camera angles that work well with the emotion at the time. I’m excited to continue with this project and see what I’m able to come up with and how I will tackle certain animation challenges.
Areas for Development
Areas for development this week is to make sure I complete my storyboards and then relook at them and figure out if they are over complicated or I’m comfortable with the way I’m going about this project. However I will not just leave them how they are I will throughout next week again redevelop my story and see what ideas I come up with that work better.



